Showing posts with label Microsoft. Show all posts
Showing posts with label Microsoft. Show all posts

Friday, March 9, 2012

Windows 8 Consumer Preview – First Impressions

UGLY!

UGLY!

UGLY!

From the “origami” goldfish, to the DOS-like sliders and toggles during the install, Windows 8 took everything good about Windows design and took a massive, fuming dump on it.

After installing, it appears to run ok, although the ugly continues in its poorly executed Xbox style touch menu. Unlike the Xbox tile menu however, the Windows 8 version is cold and rigid, lacking personality.

After flipping to Aero, there was no discernable way to return to the new tiled UI, and no Start Menu with which to find any apps or return to the UI for further testing. So I reboot the machine, at which point it breaks and goes into a screen (again with the ugly goldfish) “Attempting repairs”.

This is from a clean install on a virtual machine with nothing else installed yet. That’s right, it broke itself straight out of the box. What are we Windows 98 again?

At this point, the repair has taken significantly longer than the install, which clocked less than 15min (very nice). There’s no indication of what’s going on, just the ugly origami fish and the ugly bubbles spinner that has replaced the blue ring spinner.

Eventually it dies and says it couldn’t fix the problem.

Congrats Microsoft, you’ve successfully become Apple. WORTHLESS FLUFF.

Saturday, January 8, 2011

...Kinect (XBox 360)

Kinect - XBox 360
Quality: 5 of 5
Usability: 4 of 5
Overall: 4 of 5
This was honestly a hard product to review.

The Kinect is of course Microsoft's attempt to compete with the Wii and Playstation Move systems. And If one were to limit it to that kind of thinking, it could almost be considered a failure. With no buttons to click, your actions are limited solely to what your body can do.

So, it's a good thing we're not going to do that. The Kinect has advantages in gameplay that the Wii and Playstation Move just can't accomplish in their current states.

We'll start with a few of the cons.
Menu navigation is a bit awkward at first, but gets easier with practice. Repeated use of the Kinect ID feature under different lighting conditions and with different clothing on helps considerably.

Which brings up another con. The Kinect doesn't track well initially, it needs to be trained for each person several times using Kinect ID. Once it's been trained enough, however, it's able to track with pretty decent precision.

The Kinect uses quite a bit of floor space. It says it can work with just 6ft of space, but it had trouble in our living room with this much space. I had to move things around until I had about 8ft just to get it working. I would recommend having about 10ft, especially if you want to use any of the fitness games. The problem is, it needs to be able to see your entire face and your feet in-frame at all times to work properly.

And on to the pros!
With the Kinect, I've found that I'm actually interested in my exercise routines now. I get good, immediate feedback on both my current activity as well as my overall progress. I don't have to find and drive to a gym or pay the high monthly fees just for cardio and toning. I still recommend a gym and professional trainer for strength training, because the equipment needed for that takes up considerably more space and is quite a bit more expensive as well.

While the menu systems aren't always very intuitive, game play itself is very natural in most cases. If you want to jump, you jump. If you want to lean, you lean. And so on.

The Kinect Adventures that comes with the Kinect is mediocre, but most of the other mini game packs are fun, especially with friends or family. EA Sports Active 2 and Your Shape are both well made, although each has its own quirks, but they keep things interesting and are designed by people who know fitness.

Surprisingly, considering it's a Microsoft hardware product, the Kinect (and the new XBox 360s [s is for slim I assume, but it's not really slimmer, just smaller]) are extremely well built. They're sturdy and have a solid feel, the Kinect moves smoothly and silently, and the new XBox 360 has a much improved disc drive and cooling system.

All told, I definitely think the Kinect is a worthwhile purchase. It seems a bit gimmicky at first glance, but it works, and that's what really matters.